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AI Literacy III: How Machines Learn

Track quiz

Before the questions, here is each idea in one line.

Each idea in one line
IdeaThe line to keep
The closest oneMeasure the gap to every priced crate. The nearest crate's price is the guess.
The whole boardEvery square copies its nearest crate. A tie gets no price. Move a crate and the map changes.
No labels at allWith no prices, closeness can still make groups. Repeat until nobody changes group.
Test on new cratesTest on crates the program never saw. Accuracy is right answers out of all answers.
One-sided examplesExamples from one place teach one place. Add examples from the missing places.

A new crate is 2 across, 1 up from a priced crate. What is the gap number?

  • 3, because you add the two gaps
  • 5, because 2 × 2 + 1 × 1 = 5
  • 4, because you square the bigger gap

Crate P has gap number 5. Crate Q has gap number 10. Whose price does the program copy?

  • P's, because 5 is the smaller gap number
  • Q's, because 10 is the bigger number
  • Both, because they are both near

Two nearest crates are equally near. One says full price and one says cut price. What does the program say?

  • Full price, because it comes first
  • Cut price, because it is the cheaper word
  • A tie, so it gives no price

Eight crates sit on a board. Which squares get a price on the map?

  • Only the squares that hold a crate
  • Almost every square, since each copies its nearest crate
  • Only the squares next to a crate

You move one crate. What happens to the map?

  • The squares near it change their price
  • Nothing changes, because the map was drawn once
  • Every square changes

The crates come with the seller's price on them. What is learning from them called?

  • Unsupervised learning
  • Reinforcement learning
  • Supervised learning

The prices are rubbed off ten crates. What can a program still do?

  • Work out each price
  • Group the crates by how close they sit
  • Nothing, because it has no answers

Group A holds 3 full price and 2 cut price crates. What does that show?

  • Group A is the full price group
  • The program made a mistake
  • The groups are not the prices

When does the grouping stop?

  • After the first round
  • When a round changes nobody's group
  • When both groups are the same size

A board guesses 9 of 12 kept-back crates right. What is its accuracy?

  • 9%
  • 25%
  • 75%

Why are ten crates kept back and never put on the board?

  • To test the board on crates it never saw
  • So the board has fewer crates to measure
  • So the seller has crates left to sell

A board is right about all four of its own crates. What does that show about new crates?

  • They will be right too
  • Nothing, because each crate is nearest to itself
  • They will all be wrong

All six examples came from the early bus, so all are fresh. Which crates does the board get wrong most?

  • Fresh crates
  • Crates with no spots
  • Older crates

Three more bus crates are added. What happens to the score on older crates?

  • It stays at 2 of 5
  • It rises to 5 of 5
  • It falls to 0 of 5

What fixes a board that has examples from only one place?

  • More crates from the same place
  • Crates from the places it left out
  • Fewer kept-back crates

Ask two things of any program. Which examples did it learn from? Which new examples was it tested on?

Next: Digital Safety & Citizenship III: What a Machine Hands You. A machine gives you an answer. This track showed what its answer is built from.

Jump to lesson

This track

  1. 0 Start here
  2. 1 Guess from the nearest crate
  3. 2 A guess for every square
  4. 3 Groups with no prices
  5. 4 Test on crates it never saw
  6. 5 Examples from one place
  7. 6 The big picture
  8. 7 Track quiz

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