Skip to content
Exit presentation

Orienting Yourself: The Use of Coordinates

Two numbers, and the order they come in

A village map is ruled into squares. Each square stands for 100 metres. Where exactly is the well?

Start at the origin, where both axes cross.
Step 1 of 4
  1. Start at the origin, where both axes cross.
  2. Move 3 across.
  3. Move 4 up.
  4. Mark the point: (3, 4).

Try it first. Read the pair. Tap that spot on the grid.

Loading lab…

The rule

The well is where we start counting: 0 across, 0 up.

Two number lines cross at one point. One goes across, one goes up. Each is called an axis. That point is the origin, the zero of both scales. From the origin, count across, then count up. Two counts name one exact spot. Count in squares, not metres.

Write the pair in order: (across, up). This pair is the point's coordinates. The first number is the x-coordinate. The second is the y-coordinate.

Rule: The first number counts across. The second counts up. Swap them and the point changes, unless the two numbers match.

Five places, each named by one pair
PlaceAcross from the wellUp from the wellThe pair
Well00(0, 0)
Pump34(3, 4)
School43(4, 3)
Bus stand60(6, 0)
Tank05(0, 5)

A zero is a real count, not a missing one. The horizontal axis runs across. The vertical axis runs up. The bus stand sits on the horizontal axis. The tank sits on the vertical axis.

Jump to lesson

This track

  1. 0 Start here
  2. 1 Two numbers, and the order they come in
  3. 2 Four regions, decided by two signs
  4. 3 When two points share a coordinate
  5. 4 The straight-line distance between any two points
  6. 5 The point exactly halfway
  7. 6 Three points in one line, or very nearly
  8. 7 Testing a corner without a protractor
  9. 8 Naming a shape from its corners alone
  10. 9 A mirror on an axis
  11. 10 Inside, on or outside a circle at the origin
  12. 11 Checkpoint: corners, shapes, mirrors and circles
  13. 12 The big picture
  14. 13 Track quiz

Other tracks